Small fixes - adding polish


To build or not to build?


Often as I'm playtesting the published version of DaggerToss I'll notice small things that need fixing or that I'd like to change,  So I'll return to Unity to start working, with the mindset that I'll make all of my changes together and then update the build on Itch for everyone.

Except, I can never shake the feeling that there's something not right in the published version and that it's visible to players right this second.

So I end up getting through one or two small changes, most of the time for things players might not even notice, and  building the entire project again to upload, knowing that I'll have to do it all over again as I get to the other changes I need to make. 

Does anyone else experience this when creating their games? Or is this just me?


Anyways, today I fixed some of the text in the cutscenes, in Unity it was appearing as I planned but in the build I noticed that the resolution seemed to be different and text was too small and not in the right place. 

Files

DaggerToss_WEB_V14.zip 54 MB
Jan 12, 2022

Leave a comment

Log in with itch.io to leave a comment.